<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>KIT 207 - Collapse Devlog - itch.io</title><link>https://blejeune.itch.io/kit-207-collapse</link><item><guid>https://blejeune.itch.io/kit-207-collapse/devlog/1537503/week-12-post-testing-development</guid><title>Week 12 - Post Testing Development</title><link>https://blejeune.itch.io/kit-207-collapse/devlog/1537503/week-12-post-testing-development</link><pubDate>Fri, 29 May 2026 08:05:52 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hi I&#039;m Sam and I&#039;m going to be speaking a little about the work I&#039;ve contributed to Collapse post testing. A large chunk of this work was for the systems that contribute to the way runs and puzzles op...</p>]]></description></item><item><guid>https://blejeune.itch.io/kit-207-collapse/devlog/1537470/modeling</guid><title>Modeling</title><link>https://blejeune.itch.io/kit-207-collapse/devlog/1537470/modeling</link><pubDate>Fri, 29 May 2026 04:37:33 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I&#039;m Aidan and I&#039;ll be talking through the process of modeling and what models we ended up using inside of our game The process of modeling was very slow for our game as we decided early on that we wil...</p>]]></description></item><item><guid>https://blejeune.itch.io/kit-207-collapse/devlog/1526069/week-10-rebuilding-spawn-testing-prep</guid><title>Week 10 - Rebuilding Spawn &amp; Testing Prep</title><link>https://blejeune.itch.io/kit-207-collapse/devlog/1526069/week-10-rebuilding-spawn-testing-prep</link><pubDate>Sun, 17 May 2026 15:07:58 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hi I&#039;m Sam and I&#039;m going to briefly discuss the work I did on Collapse this week. Heading into this week the build was still using a different lot of assets, which were visually inconsistent with the...</p>]]></description></item><item><guid>https://blejeune.itch.io/kit-207-collapse/devlog/1525906/week-11-testing-session</guid><title>Week 11 - Testing Session</title><link>https://blejeune.itch.io/kit-207-collapse/devlog/1525906/week-11-testing-session</link><pubDate>Sun, 17 May 2026 12:59:59 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I&#039;m Aidan and I&#039;ll be co-writting this week&#039;s dev log with Sam. This dev log will cover the work we have done this week as well as the feedback we got from the 2 hour testing session that was hosted i...</p>]]></description></item><item><guid>https://blejeune.itch.io/kit-207-collapse/devlog/1496204/week-7-game-design</guid><title>Week 7 - Game Design</title><link>https://blejeune.itch.io/kit-207-collapse/devlog/1496204/week-7-game-design</link><pubDate>Wed, 22 Apr 2026 01:38:00 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Collapse is a first-person puzzle rogue-lite set aboard a failing deep-space station where you wake from cryo-sleep and must save the crew before time runs out. I’m Sam and I’m writing our dev log...</p>]]></description></item></channel></rss>